About opGames Inc.

opGames is a game development company dedicated to creating fun, unique games.

opGames People

Kevin Depue Programmer / Level Designer

Kevin serves as the main programmer and does all level design. He has a BA in both Mathematics and Computer Science from Hastings College and studied compiler theory and machine learning in graduate school at Colorado State University. He is currently finishing his Master’s degree. Kevin is addicted to solving Rubik’s cubes and currently resides in Boulder, Colorado.

Lucas Ellis Art Director / Programmer

Lucas serves as the art director and helps code the game engine. He also has a BA in Computer Science from Hastings, where he met Kevin. Lucas and Kevin are the co-founders of opGames. He enjoys hiking and currently resides in Norman, Oklahoma.

Josh Rife Artist

Josh is opGames’ primary 3D artist and was graciously on loan to us from the Academy of Art University. He handles everything from models and textures to rigging and animation. Josh loves paintball and is based in Sacramento, California. Josh has a BFA in Computer Animation and VFX from the Academy of Art in San Fransisco.

Mick Rippon Music / Sound Effects

When Beakiez makes a sound, Mick is behind it. He also composes all the music. Mick currently resides in Newcastle, Australia.

Dave Taylor Producer

Dave serves as producer, helping with business development and design. He was one of the original programmers of Doom and Quake and was the producer of Abuse. He loves hamming it up in front of the camera and currently resides in Santa Monica, California.

Contact Information

All serious business inquiries can contact us here: